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Poolside (UE4)

I have been working on this environment in bits and pieces for some time and think I'm ready to call it done. I'm quite happy with how the water and ivy turned out, however I struggled a bit filling in the background landscape, and I couldn't get the dense style of forest I was hoping for, but that's okay, live and learn. I think I might come back to this project and work on it a bit more, but I want to start some new projects, have some really great ideas coming up. Hope you guys like it! As always comments and critiques are welcome and I do really appreciate and read every comment you guys leave. Happy Holidays too!
Environment was modeled inside Maya, textures done inside of Substance Painter/Designer, and also a little help from Substance Share. Foliage came from multiple Unreal Foliage Packs.

Detail Lighting

Detail Lighting

Unlit Lighting

Unlit Lighting